Milestone in protection of gaming

11 February 2013

On 27 December 2012, just after Christmas, the Japanese gaming manufacturer Nintendo found a very pleasant Christmas present under its Christmas tree. The USPTO granted their US patent about the ‘Panorama View’ of its GamePad Wii U.

The GamePad is a controller with amongst other a touch screen and a movement sensor. The ‘Panorama View’ is a technique wherein the GamePad of the Wii U is used to look outside the image that is shown on a TV-screen, or to show this from another corner or a new perspective. The player with the screen of the GamePad can zoom in on part of the TV-screen, or can for instance also see what is happening outside the borders of the TV-screen in the visual world. The competitors Sony and Microsoft are hereby warned!

Nintendo patent picture

Nintendo's first claim cited: "1. A handheld for use with an image of a virtual 3D space displayed from a first 3D viewing direction on a stationary display to provide an immersive spatial human-machine interface, the handheld comprising: a moveable housing dimensioned to be grasped and supported by the left and right hands of a user at ends thereof, the housing being configured and dimensioned to move with the user's hands to change position and orientation in free space; a gyrosensor disposed within the housing, the gyrosensor sensing angular rates of the housing in three axes; an accelerometer disposed within the housing, the accelerometer sensing linear accelerations of the housing in three axes; a magnetometer disposed within the housing, the magnetometer sensing direction of the earth's magnetic field relative to the housing; a wireless transceiving arrangement disposed within the housing and coupled to the gyrosensor, the accelerometer and the magnetometer, the wireless transceiving arrangement (a) wirelessly transmitting sensed angular rates, sensed linear accelerations and sensed magnetic field direction and (b) wirelessly receiving a video signal representing moving images of the virtual 3D space from a second 3D viewing direction that is responsive to the transmitted sensed angular rates, sensed linear accelerations, and sensed magnetic field direction; and a display on the moveable housing, the display coupled to the wireless transceiving arrangement and configured to display the moving images represented by the received video signal to provide spatial correlation between attitude of the moveable housing and images of the virtual 3D space displayed by the handheld display, the handheld being structured to allow the user to view the virtual 3D space from the first 3D viewing direction on the stationary display while simultaneously viewing, on the handheld display, the same virtual 3D space from the second 3D viewing direction spatially correlated with attitude of the moveable housing to thereby provide immersive 3D spatiality." 

 

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